![]() From there, you choose how to guide your Martian colony. You can take the reigns of an international consortium, a major private enterprise, or any number of real-world space-capable nations here on Earth. Space is hard, and Mars isn't any more forgiving your goal is to command a mission that can endure the punishing conditions of the Red Planet. If that is the measure by which we are to judge city simulators, nowhere is that more beautifully or essentially or thematically distilled than in Surviving Mars. Your success, then, depends on how artfully and effectively you've crafted your settlement. You have essential buildings that supply resources, which are then distributed in a grand pattern etched by your design. ![]() It's been said that city simulators are best thought of as a series of stocks and flows.
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